Posts Tagged ‘steam’

Worlds of Magic: Planar Conquest – the first 4X strategy coming to PS4 and XO

Thursday, August 25th, 2016

BECOME THE SUPREME SORCERER IN THE UNIVERSE OF WORLDS OF MAGIC!

We are proud to announce our first release on PlayStation® 4 and Xbox OneWorlds of Magic Planar Conquest! icon smile Worlds of Magic: Planar Conquest   the first 4X strategy coming to PS4 and XO  It is the spiritual successor to the classic 1994 game Master of Magic, providing a unique blend of fantasy role-play, and 4x turn-based strategy on improved modern technology.

WorldsOfMagicPC cover Worlds of Magic: Planar Conquest   the first 4X strategy coming to PS4 and XO

Explore an almost limitless number of uniquely generated universes, using military and magical powers to overcome your foes. Find cities, build empires, raise armies, cast spells, and create powerful artifacts in your bid to become the Supreme Sorcerer Lord. Explore, Expand, Exploit, and Exterminate across 7 planes of existence. Each plane has its own set of special features that can be customized by shape, landmass and size (up to 128×128 tiles). You will find over 40 different kinds of building to improve your settlements, over 150 military units to recruit, and many magical creatures to summon for help.

Customize your character and become all powerful Sorcerer Lord to rule the empire or choose a pre-generated character. Select from 13 spell circles that will determine which of the over 300 spells your lord can learn. Choose from over 40 disciplines that give your lord specific advantages or disadvantages, and will allow you to adjust your character to your gameplay style. Magic, military, diplomacy and economy can be harnessed to serve you.

Screen1 1024x576 Worlds of Magic: Planar Conquest   the first 4X strategy coming to PS4 and XO

Ported by Teyon to PlayStation® 4 and Xbox One, the game is a successor to the original PC release, Worlds of Magic by Wastelands Interactive. Teyon have successfully taken the next step to bring the entirety of this immersive strategy game to a next-generation audience; with upgraded visuals and adjustments for a smooth console experience. Worlds of Magic: Planar Conquest will be published and released in the UK and European retail stores by Maximum Games UK.

New Game Benefits:

  • A true spiritual successor to the classic 1994 game Master of Magic.
  • A brand new in-depth magic system, with intelligent crafting mechanic.
  • Set in a fantasy universe, with role-play.
  • Deep 4x turn-based gameplay.
  • D20 tactical combat system.

Wastelands Interactive has also released the revamped version of Worlds od Magic on Steam gathering mostly positive reviews – Worlds of Magic: Planar Conquest can be downloaded here: http://bit.ly/1Ui3hGj

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More features:

  • 7 Planes of Existence, 40+ types of world features filled with guardians and loot.
  • Pick 1 of 8 races to be the first in your empire – lead your civilization to victory!
  • Customize your Sorcerer Lord, or choose a pre-generated character.
  • Select from 12 spell circles, with 400+ spells available for your Lord to learn.
  • Find cities, raise armies, research and cast spells, hire magical heroes and more.
  • 100+ unique military units to recruit and magical creatures to summon.
  • Play out combat on a tactical battle board or auto-calculate to save time.

The release dates and pricing will be announced soon! Meantime, here you can visit the game page.

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The anticipation is finally over with the release of Rambo The Video Game in the Americas!

Tuesday, April 29th, 2014

Today is D-day for Rambo with its release on PC/Steam and PS3/PSN in the Americas!

RAMBO ® THE VIDEO GAME puts the player in John Rambo’s combat boots, and takes them on an action packed journey through the iconic combat sequences and story-arcs of FIRST BLOOD ™, RAMBO: FIRST BLOOD PART II ™ & RAMBO III ™.

Rambo Screens 1024x231 The anticipation is finally over with the release of Rambo The Video Game in the Americas!

Locked and loaded with the trademark Rambo arsenal of weapons, you battle through the boss showdowns and take-downs from the films – everything from Rambo’s evading the police in First Blood, to his single, explosive bow strike on Lieutenant Tay in Rambo First Blood Part II, and on to his shredding Russian helicopters with the DShK 12.7mm Heavy Machine Gun in Rambo III.

In this classic adventure you can use the classic Rambo weapon set of a bow, a knife, and guns as you encounter (and create) chaos, carnage and destruction.

Rambo The Video Game is NOW AVAILABLE in the Americas! You can order your copy here:

Newegg
Gamestop
Amazon
Steam

For more information visit http://rambothevideogame.com

1958048 548684505229453 1755955807 n The anticipation is finally over with the release of Rambo The Video Game in the Americas!

Interview with Producer, Piotr Latocha about the making of Rambo!

Wednesday, February 19th, 2014

Gamedot.pl recently spoke with Producer of Rambo The Video Game, Piort Latocha in an exclusive interview about the making of Rambo and what gamers should expect!

1. Where did the idea for the game Rambo come from, and how hard was it to get rights to this brand?

For some time now we have been producing games with the central theme being intense action. Many of us remember the Rambo movies from our childhoods, and many of these people are till this day big fans of the brand. With our partner, Reef Entertainment we decided that it would be nice to refresh the adventures of John Rambo on current generation consoles, given that the previous types of games we worked on fit well with this license. Getting the right to the brand Rambo was difficult as Studio Canal was very cautious and a lot of work and effort was placed into convincing them that our game in such a formula would work.

2. Why is Rambo a rail shooter and not the classic FPS?

A few of our previous games were on rail FPS and we decided when creating Rambo, to use that same formula and not experiment too much with it. We applied all our experience from the development of previous games to create the most interesting game-play that goes hand in hand with the events of the movies. In many ways, on rails FPS is the perfect formula for games based on intense-action movies.

3. What will attract gamers to Rambo?screen031 1024x537 Interview with Producer, Piotr Latocha about the making of Rambo!

One word, Rambo. The game was developed keeping in mind the fans of the Rambo brand and films. The main idea was to replicate the famous scenes from the film from the first person perspective, giving players the ability to feel like they are their hero, John Rambo. An example is the helicopter scene at the waterfall, where Rambo jumps out of the water pulling out a gunner from the side of the helicopter. Here, players will have the ability to play this scene from a totally new, underwater perspective. Another bonus with this game is that we have included the history of Rambo, scenes which were never filmed and only mentioned in the films.

4. Who is the game’s target? Only fans of the commando?

Definitely fans of Rambo, but not only. The game is an intense shooter in which many people will find something which appeals to them. In addition to the story from the three films and the added bonuses already mentioned, the game will heavily focus on score attack and online high scores. During the game, players will have the opportunity to develop the main characters statistics and gain special skills which will help in improving the results of their global online scores. Co-op mode is also included for players looking for cooperate and compete to advance to the next level. However, if someone isn’t interested in intense competition, they can also play Rambo to train their reflexes or to just simply shoot!

5. How long will the game be?

The game is made up of several levels inspired by events from the three films and those only mentioned in the film. As the game is based on score attack, the first part is only a prelude to the fun of beating records. In addition to improving the skills of the main character there is also challenge mode available for players looking to increase their arsenal and at the same time greatly increasing the chances of a better score. Having the ability to experiment with the characters build and seeing what works best to beat records and advance in the rankings, will provide players with a lot of gaming time.

6. In the game there will be a lot of scenes from the movies. Will the game go out of these frames?

Yes, as I mentioned earlier the game will also feature elements which were only mentioned in the trilogy and not shown.

screen02 1024x489 Interview with Producer, Piotr Latocha about the making of Rambo!7. What will make us want to replay Rambo?

One of the main elements would be the point scoring system. Thanks to the added Friend List, players now will be able to compete not just with the rest of the world but against their friends who also have the game. Character development is not just about bettering statistics but also about using the various special abilities. It is never really known which combination of skills work best at a given level and which of them will produce the best possible result. I hope that the DLC, which we are currently working on, will also encourage players to return to the game.

8. Which part of the trilogy was in your opinion the best and did it influence the development of the game?

In my opinion, the first film, First Blood was definitely the most interesting but also the most difficult to add into our formula. The second and third films are typical action movies and ideally suited our type of game. It was also important for us to present the complete history of Rambo for the original trilogy, and to not miss any of the films seeing as First Blood was never created into a game.

9. How will the boss battles look and who or what will be involved?

The boss battles will vary. They will include Rambo’s face off with sheriff Teasle while hiding at the police station in the town of Hope, the memorable scene at the waterfall with officer Taiem and the elimination of a Soviet helicopter with a bow and explosive shot.

10. Rambo the Video Game is not the first on-rails shooter with the character, Rambo. A while back there was an arcade game, Rambo Arcade. When making Rambo were you influenced by anything from this title?

We knew about this title but unfortunately couldn’t find a machine to try out the game in person. Despite the fact that both games present an arcade style, our approach to the subject was more serious. We wanted to make the locations and exchanges of gun fire replicate more so that which was shown in the films. Rambo Arcade consisted mainly of shredded scenes from the films in a mixed order. Our game is certainly more fluid when it comes to the narration and consists only of one complete story.

11. Does the game include the original soundtrack and dialogues from the actors who starred in the original film.

Yes, in the game you will hear the original soundtrack and original voices of Sylvester Stallone and Richard Crenny.screen021 1024x490 Interview with Producer, Piotr Latocha about the making of Rambo!

Rambo The Video Game will be released this Friday, 21 February in Europe on Xbox360, PSN/PS3 and PC/Steam.

Help our robots get on Steam and receive a FREE copy of the game!

Wednesday, February 5th, 2014

Our robots are spreading like a wild virus and now we are excited to see that our latest revamped version of the robotic series, Robot Rescue Revolution is making its appearance on Steam’s Greenlight!

With your help we can bring these robots onto Steam! Please help us by voting ‘YES’ on the Robot Rescue Revolution Greenlight page and join our Robot Rescuers Group to score a FREE copy of the game once it has been Greenlit!

If you are still unfamiliar with the game, let me give you a quick snap shot of what it’s all about!

Robot Rescue Revolution is a tough puzzle game where you control a bunch of robots trapped in dangerous labyrinths and it’s your job to help them escape. The greatest twist is that all the robots share linked controls, synchronizing their movements and complicating what may at first seemed like a simple escape plan! The title is already available on PlayStation3/PlayStation Network and now we hope to bring these robots to Steam but we can’t do it alone so we need your help!

Artwork 1066x465 1024x446 Help our robots get on Steam and receive a FREE copy of the game!