Posts Tagged ‘shooter’

The chickens from Moorhuhn are returning to the App Store in Crazy Chicken: Director’s Cut!

Thursday, December 11th, 2014

They’re back! Yes, it’s official the crazy chickens from the popular Moorhuhn franchise are back to the iPhone and iPad!

This time the crazy chickens have invaded a movie studio starting a hilariously messy rampage around the film sets and properties! Take position in the director’s chair, reload your shot gun and shoot these winged intruders with the tap of a finger! Shoot down the right amount of chickens and stage props in order to progress to the next take and solve tons of brain teasing riddles for bonus points!

Download Crazy Chicken: Director’s Cut on the App Store: http://bit.ly/12rkSFc

Crazy Features:

  • Tap to shoot down starry eyed chickens!
  • Solve loads of riddles in this epic shooter
  • Explore the horror and science-fiction film sets!
  • Game Center with over 35 award-winning achievements
  • Give an outstanding performance and top the online leaderboards
  • A fun treat for fans of duck/chicken/turkey hunting games and riddles
  • Amazing retina graphics optimized for iPhone 5/5S/5C/iPad 3/iPad 4

Chech the game’s official website here: http://www.teyon.com/games/directors-cut-ios

Crazy Chicken: Director’s Cut is now available on the App Store for $0.99!

Watch as the stars make their debut in the official trailer!

Heavy Fire: Shattered Spear brings the intense shooting action to PSN in Europe

Thursday, November 27th, 2014

Save the spy. Protect your base. Take the battle to the enemy. Destroy the nuclear threat.

This is how a day in work for an Army Ranger looks like in Heavy Fire: Shattered Spear for PS3 available today via PlayStation Network in Europe for €6.99. The game is now ready for download in France, Ireland, Italy, Spain and UK.

HeavyFireShatteredSpear Cover PSN EU Heavy Fire: Shattered Spear brings the intense shooting action to PSN in Europe

Your spy has stolen the secret plans to an Iranian nuclear weapons facility. Rescue him, protect your base, then take the fight to the enemy. Fight your way into the enemy base using all of the tools at your disposal including pistols, machine guns, shotguns, sniper rifles, grenades, helicopters, tanks, the mighty AC-130, night vision goggles, and more.

Screen01 Heavy Fire: Shattered Spear brings the intense shooting action to PSN in Europe

Use the multi-directional multi-cover system to protect yourself along the way. Grab some of your buddies for 4-player co-op mode, or take on the enemy by yourself in single-player mode.

Screen06 Heavy Fire: Shattered Spear brings the intense shooting action to PSN in Europe

Do you think you have what it takes to tackle the enemy in this edge-of-your-seat action shooter?

Features:

  • Over 60 achievements, awards and trophies to earn
  • Sniping, night vision and new intense vehicle episodes
  • New weapons for hardcore gameplay
  • Cutting-edge graphics engine for an incredible visual experience
  • 4-player co-op mode for intense team-based gameplay
  • Multi-directional multi-cover system for fast run-and-gun gameplay

The game has been already released in retail on PS3, Xbox 360 and PC and it has gathered some positive reviews. Zachary Martines from Examiner.com praised the game that: ”it may be simple, but it is more honest and challenging than most modern FPS titles today. (…) I give Heavy Fire: Shattered Spear an 8/10.”

Also, Dealspwn.com called Heavy Fire: Shattered Spear: “a great on-rails shooter for any PlayStation Move owners out there. It really shines in multiplayer with an easy pick-up-and-play vibe that welcomes the most casual of player too.”

The official Heavy Fire: Shattered Spear page in the Sony PlayStation Store: http://bit.ly/1AV8uwq

Here you can take a look at the official trailer of Heavy Fire: Shattered Spear:

Steel Empire in review

Tuesday, August 12th, 2014

The cult classic from Sega Genesis and Game Boy Advance, Steel Empire is already available on Nintendo eShop for some time now, so let’s see what media and players have to say about it!

SteelEmpire milestone Steel Empire in review

The team at NintendoLife was very pleased with the game. Morgan Sleeper wrote that “not only is it a fantastic example of a remake done right, with a polished presentation that feels right at home on the 3DS, it also stands as a great modern game in its own right”. In conclusion Steel Empire “is a blast” and gets an impressive score of 9!

PureNintendo pointed out that “Steel Empire makes for a highly entertaining 3DS download!  (…) It deserves to succeed even more now due to the lack of shooters being made – when originally released the market was bloated with such games!”. The reviewer advises to “consider this a must buy for shooter fans” and rates the game with 8.5.

Destructoid summed up that ”[the game] looks, sounds, and feels great on the 3DS, and is a natural fit for Nintendo’s portable. The 3D effect is more pronounced than many other eShop games, and the user interface is wonderfully minimal. The same could be said about the retro soundtrack, which is phenomenal.” Chris Carter gave the game 8/10 and his recommendation by saying “[it] is worth your time and cash”.

Eric from 3DSpedia.com also praised the game: ”Amazing gameplay, great replay value, excellent remastering work and a premium presentation is the best way to define Steel Empire, where I can easily recommend it to any fan of the genre.” Zack from MyGamer admitted: “I honestly have not had this much fun with a 2D shooter in a long time.” And Garrett from Wii’s World called Steel Empire ”undoubtedly a well-crafted game that any fan of this genre should give a shot.”

And if you are still not convinced, see what Bullet Heaven Mini has to say in their review:


Don’t hesitate and get your own copy today! icon smile Steel Empire in review

The classic is back with Steel Empire on Nintendo 3DS!

Thursday, July 24th, 2014

Fight the Evil in the retro shooting experience!

Steel Empire is a huge Japanese brand originally released as Koutetsu Teikoku. Damien McFerran in his retrospective article for EuroGamer called the title: “ one of the most original and enduring shooters of the 16-bit era; a game which continues to enthral existing fans and – thanks to the 3DS version – is set to enrapture an entirely fresh generation of players.” Teyon in cooperation with Mechanic Arms, Mebius and Starfish are proud to bring this awesome franchise to Amercian players on a totally new platform!

01a The classic is back with Steel Empire on Nintendo 3DS!

Steel Empire is a steam punk shoot’em up game featuring a frantic combat filled with powerful enemies and insane obstacles. Enjoy a beautiful world and retro game-play as you dodge and shoot your way through classical stages. Choose one of 4 difficulty settings according to your set of skills and fight the evil empire! See how well you did using the Replay Mode and show your worth by getting all achievements.

Originally released on Sega Genesis and Game Boy™ Advance, now Steel Empire is finally coming to Nintendo 3DS™!

02a The classic is back with Steel Empire on Nintendo 3DS!

Game Features:

  • Dance with bullets and shoot down the enemy
  • 7 complex stages full of adrenaline-pumping action and boss fights
  • Collect special power-ups and increase your firepower with a level-up system (up to 20 levels)
  • Enjoy the retro graphics providing new 3D effects
  • The classic is back! Legendary side-scrolling shooting action now flying into the Nintendo eShop!

Steel Empire will be available on Nintendo eShop in the Americas from July 31 for $29.99! You can watch the official trailer below:

Interview with Producer, Piotr Latocha about the making of Rambo!

Wednesday, February 19th, 2014

Gamedot.pl recently spoke with Producer of Rambo The Video Game, Piort Latocha in an exclusive interview about the making of Rambo and what gamers should expect!

1. Where did the idea for the game Rambo come from, and how hard was it to get rights to this brand?

For some time now we have been producing games with the central theme being intense action. Many of us remember the Rambo movies from our childhoods, and many of these people are till this day big fans of the brand. With our partner, Reef Entertainment we decided that it would be nice to refresh the adventures of John Rambo on current generation consoles, given that the previous types of games we worked on fit well with this license. Getting the right to the brand Rambo was difficult as Studio Canal was very cautious and a lot of work and effort was placed into convincing them that our game in such a formula would work.

2. Why is Rambo a rail shooter and not the classic FPS?

A few of our previous games were on rail FPS and we decided when creating Rambo, to use that same formula and not experiment too much with it. We applied all our experience from the development of previous games to create the most interesting game-play that goes hand in hand with the events of the movies. In many ways, on rails FPS is the perfect formula for games based on intense-action movies.

3. What will attract gamers to Rambo?screen031 1024x537 Interview with Producer, Piotr Latocha about the making of Rambo!

One word, Rambo. The game was developed keeping in mind the fans of the Rambo brand and films. The main idea was to replicate the famous scenes from the film from the first person perspective, giving players the ability to feel like they are their hero, John Rambo. An example is the helicopter scene at the waterfall, where Rambo jumps out of the water pulling out a gunner from the side of the helicopter. Here, players will have the ability to play this scene from a totally new, underwater perspective. Another bonus with this game is that we have included the history of Rambo, scenes which were never filmed and only mentioned in the films.

4. Who is the game’s target? Only fans of the commando?

Definitely fans of Rambo, but not only. The game is an intense shooter in which many people will find something which appeals to them. In addition to the story from the three films and the added bonuses already mentioned, the game will heavily focus on score attack and online high scores. During the game, players will have the opportunity to develop the main characters statistics and gain special skills which will help in improving the results of their global online scores. Co-op mode is also included for players looking for cooperate and compete to advance to the next level. However, if someone isn’t interested in intense competition, they can also play Rambo to train their reflexes or to just simply shoot!

5. How long will the game be?

The game is made up of several levels inspired by events from the three films and those only mentioned in the film. As the game is based on score attack, the first part is only a prelude to the fun of beating records. In addition to improving the skills of the main character there is also challenge mode available for players looking to increase their arsenal and at the same time greatly increasing the chances of a better score. Having the ability to experiment with the characters build and seeing what works best to beat records and advance in the rankings, will provide players with a lot of gaming time.

6. In the game there will be a lot of scenes from the movies. Will the game go out of these frames?

Yes, as I mentioned earlier the game will also feature elements which were only mentioned in the trilogy and not shown.

screen02 1024x489 Interview with Producer, Piotr Latocha about the making of Rambo!7. What will make us want to replay Rambo?

One of the main elements would be the point scoring system. Thanks to the added Friend List, players now will be able to compete not just with the rest of the world but against their friends who also have the game. Character development is not just about bettering statistics but also about using the various special abilities. It is never really known which combination of skills work best at a given level and which of them will produce the best possible result. I hope that the DLC, which we are currently working on, will also encourage players to return to the game.

8. Which part of the trilogy was in your opinion the best and did it influence the development of the game?

In my opinion, the first film, First Blood was definitely the most interesting but also the most difficult to add into our formula. The second and third films are typical action movies and ideally suited our type of game. It was also important for us to present the complete history of Rambo for the original trilogy, and to not miss any of the films seeing as First Blood was never created into a game.

9. How will the boss battles look and who or what will be involved?

The boss battles will vary. They will include Rambo’s face off with sheriff Teasle while hiding at the police station in the town of Hope, the memorable scene at the waterfall with officer Taiem and the elimination of a Soviet helicopter with a bow and explosive shot.

10. Rambo the Video Game is not the first on-rails shooter with the character, Rambo. A while back there was an arcade game, Rambo Arcade. When making Rambo were you influenced by anything from this title?

We knew about this title but unfortunately couldn’t find a machine to try out the game in person. Despite the fact that both games present an arcade style, our approach to the subject was more serious. We wanted to make the locations and exchanges of gun fire replicate more so that which was shown in the films. Rambo Arcade consisted mainly of shredded scenes from the films in a mixed order. Our game is certainly more fluid when it comes to the narration and consists only of one complete story.

11. Does the game include the original soundtrack and dialogues from the actors who starred in the original film.

Yes, in the game you will hear the original soundtrack and original voices of Sylvester Stallone and Richard Crenny.screen021 1024x490 Interview with Producer, Piotr Latocha about the making of Rambo!

Rambo The Video Game will be released this Friday, 21 February in Europe on Xbox360, PSN/PS3 and PC/Steam.