Posts Tagged ‘playstation’

Help our robots get on Steam and receive a FREE copy of the game!

Wednesday, February 5th, 2014

Our robots are spreading like a wild virus and now we are excited to see that our latest revamped version of the robotic series, Robot Rescue Revolution is making its appearance on Steam’s Greenlight!

With your help we can bring these robots onto Steam! Please help us by voting ‘YES’ on the Robot Rescue Revolution Greenlight page and join our Robot Rescuers Group to score a FREE copy of the game once it has been Greenlit!

If you are still unfamiliar with the game, let me give you a quick snap shot of what it’s all about!

Robot Rescue Revolution is a tough puzzle game where you control a bunch of robots trapped in dangerous labyrinths and it’s your job to help them escape. The greatest twist is that all the robots share linked controls, synchronizing their movements and complicating what may at first seemed like a simple escape plan! The title is already available on PlayStation3/PlayStation Network and now we hope to bring these robots to Steam but we can’t do it alone so we need your help!

Artwork 1066x465 1024x446 Help our robots get on Steam and receive a FREE copy of the game!

Behind the scenes of Robot Rescue Revolution – Exclusive Interview

Wednesday, November 27th, 2013

With the upcoming release of Robot Rescue Revolution on the European PlayStation Network, I thought it would be a great time to sit down with Łukasz Bróg (Producer), Artur Mikołajczyk (Lead Programmer) and Łukasz Zegrodnik (Lead 3D Artist/Animator) and talk a little about the development of Robot Rescue Revolution!

1. Tell us a little about Robot Rescue Revolution?

Image 4 edit Behind the scenes of Robot Rescue Revolution   Exclusive Interview

Artur: Robot Rescue is a hardcore logic game that pushes your brain to the limits. In the Revolution edition you are able to design your own customized levels and share it with other players from all around the world. It’s a lot of fun to see how others get by in the puzzles you create.

2. Where did the concept for the Robot Rescue franchise originate?

Łukasz B: The game that inspired us with the underlying concept for Robot Rescue was called “Binary Land” which was a computer game released back in the 80’s that only the oldest computer geeks would probably remember! The games potential was quickly recognized appearing shortly after on the NES console. It’s a straightforward, classic game where players need to bring together a couple of penguins, moving them simultaneously through a labyrinth. The idea of simultaneous movement was adapted into the Robot Rescue games and that is where the similarity between the two games ends.

male Behind the scenes of Robot Rescue Revolution   Exclusive Interview3.  Why bring the robots from the Robot Rescue series to the PlayStation network?

Łukasz B: The Robot Rescue franchise was well received by Nintendo users and so we decided that it would be great to expand its availability to other consoles for other gamers to also have access to and enjoy. The decision lead to its expansion to the PlayStation Network as we felt that in this market players enjoy game originality and will appreciate the challenges that this game possess. In return for exhausting their brain cells players would have fun with the progressively difficult levels.

4. What does each world in Robot Rescue Revolution represent and what was the greatest difficulty you faced when designing maps for each of the worlds?

Łukasz Z: There’s no meaning or back story behind the three worlds in Robot Rescue, we just wanted to have diverse environments, each with a distinctive feel and atmosphere. The greatest difficulty was making it all look good with the technical limitations in mind such as polygon count and texture resolution.

5. What features do you think players will enjoy the most?

Artur:  As I mentioned before, the possibility to create your own puzzle and share it with other users is a great new feature but Robot Rescue Revolution also has something else – new two player mode. In this mode players can compete or cooperate with a friend to complete the level. I think that it’s perfect for players wanting to play with friends.Image 3 Behind the scenes of Robot Rescue Revolution   Exclusive Interview

6. What was the reason behind changing the look of the robot from the original DS one?

Łukasz Z: One reason for changing the look of the robot was that the old version would not look good as an animated 3d model. Another reason is that this we wanted to refresh the robot’s look, add a little bit of character to him.

7. Being a game based on strategy and logic, what do you think are the challenges players will face in Robot Rescue Revolution?

Artur: Robot Rescue Revolution is very a challenging game full of difficult puzzles. The most challenging levels are those with many traps and the main element, that players have to control all the robots simultaneously, also adds into the difficulty factor. This means that every move is important and every mistake deadly.

Image 1 Behind the scenes of Robot Rescue Revolution   Exclusive Interview8. What aspects of development did you enjoy the most?

Łukasz Z: The thing that I enjoyed the most was making the 3d model of the robot character and animating him, I especially liked creating the animations for the various ways the robot can get killed by traps. I also enjoyed playing the game, it’s really challenging. Sometimes even frustrating, but I like difficult games.

Artur: The best part about developing Robot Rescue Revolution was seeing the reaction of co-workers when they first saw the game.  Comments like “Wow, it’s so cool!” definitely made all the time spent and hard work worth it.

Łukasz B: I have to admit that the development of this game wasn’t easy. This type of game required a lot of refinement of the games mechanics as well as with the development and construction of the levels which for us was like one big puzzle in itself. I think I can speak on behalf of the whole team and say that we had the most fun dealing and solving these issues.

Hitting up PS3 with some puzzling robotic entertainment!

Thursday, November 21st, 2013

Looking for some puzzling robotic fun? Then meet the next installment in the Robot Rescue franchise with these latest robots teleporting onto PlayStation®3!

Robot Rescue Revolution brings the puzzle genre to a whole new level! The goal in each level is to safely guide the robots to their designated exits. Sounds simple enough but the only problem is they all share linked controls and are synchronized in their movements. In other words, when you move one, you move them all in the same direction!

But do not fear just yet as with each deadly labyrinth full of perilous objects there are also objects available to help in your escape. Colored doors, teleports and cloning machines will all add to your strategy but don’t overlook the perilous object either… as even the deadly object of a mine may help, as long as you use it wisely!

RobotRescue Rev Hitting up PS3 with some puzzling robotic entertainment!

  • Venture through 3 exciting worlds with more than 100 maps to solve for countless hours of fun
  • Design and share custom maps with players around the world
  • Various interactive objects to aid in your escape or to entirely avoid
  • Co-op mode and split screen competitive mode options within Two Player
  • 10 trophies to collect and add to your PlayStation Trophy Cabinet

Robot Rescue Revolution will be available via the European PlayStation®Network on December 4 for €6.99 with an American release coming soon.

Getting up, close and personal with the latest creations at E3!

Wednesday, June 19th, 2013

IMG 6731 Getting up, close and personal with the latest creations at E3!After the end of the hectic 3 day event in Los Angeles, we are back in the office after a long haul flight to Krakow and ready to share with you a little taste of what E3 was all about this year.

With news and information flowing from all the gaming media sites internationally, it can be summed up that the next year of gaming is packed with releases of new and successive titles to all major consoles and we will be no stranger to the lineup of new games heading your way very soon!

IMG 6689 Getting up, close and personal with the latest creations at E3!

Behind the lights, sounds and mascots, press and developers alike had the chance to reminisce at the Video Gaming History booth showcasing a timeline of consoles and games from the earliest beginnings till today.

Sony and Microsoft pulled out their biggest guns, presenting their latest engineering in consoles and showcasing the new PlayStation 4 and Xbox One with live demonstrations and the opportunity to get hands-on with the controllers.

With two new generations of consoles heading for international release and many more games to follow suit, this year will definitely be a big one for the gaming industry. As for Teyon, we have many more Nintendo 3DS and iOS games planned for release later in the year so stay tuned!! icon biggrin Getting up, close and personal with the latest creations at E3!

IMG 6657 Getting up, close and personal with the latest creations at E3!

Heavy Fire’s Shattered Spear has hit its target!

Tuesday, February 26th, 2013

How did Heavy Fire: Shattered Spear fair?

Heavy Fire: Shattered Spear, the latest release from the popular franchise Heavy Fire, takes your solider Will, on a mission to Iran to rescue a spy who has stolen secret documents about an Iranian nuclear facility. In the toughest operation yet, you are required to rescue your spy, protect your based and take the fight to the enemy, bringing down the threat of nuclear weapons.

A month after its release, the sequel to the popular on-rails shooter has made its mark on the gaming world with releasing a recent review by reviewer Zachary Martinez.

Untitled 1 Heavy Fire’s Shattered Spear has hit its target!

Shattered Spear was described as “more honest and challenging than those popular military shooters”. The review goes on to highlight that “the levels are well constructed and there is more environment interaction that that immovable barrel in CoD or invincible pool chairs in Dead Island.”

Overall, Shattered Spear was awarded 8 out of 10 by for keeping true to the original style of on-rails shooters. Check out the full review HERE or head over to the game’s page at!

Already an impressive start to the year for the Heavy Fire series, we cannot wait to see how our other upcoming games fair in the coming months!

And for a quick reminder into Heavy Fire: Shattered Spear’s game play, take a look at its official trailer!